![]() In a universe built from free and easily manipulated virtual building units, there is a surprising lack of interesting work going on. When it comes down to it, from an architectural perspective, Second Life just sort of replicates suburbia. There's been loads of hype, so much so, that celebrities make appearances, and big business has taken note.įor all the grand dreams of what life could be in Second Life (SL), this metaverse, as it's called, is decidedly more geared towards the exploration of post-silicon body modifications than the possibilities of spatial experience free of gravity, budget, and all those persnickety details. Starting with the creation of a new you, the Second Life world offers opportunities for the designing and construction of virtual clothing lines, virtual cars and yachts, and even virtual villas. The whole idea of Second Life is that you have, well - a second life in all of its minutiae. Second Life is not premised upon the completion of quests, doesn't require you to have a job, doesn't demand that you defeat any alien races or slay any dragons. This is the question the designers of Second Life had in mind when they built their successful massively-multiplayer online world. Who wouldn't enjoy the opportunity to change all the things about your life that you most yearn to change? ![]()
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